A few months ago, I transitioned from UX in the consulting industry to a Product Design position. After working for almost 5 years with clients it was time to challenge myself as an in-house designer.
Of course, I was anxious and nervous before the first day.
Reflecting back over what I managed to accomplish in the first three months, I decided to share my learnings and developed a 30–60–90 day…
A no-nonsense guide for UX Designers and product teams to mix JTBD with other design methods.
Cassie is a freelancer illustrator who struggles to organize herself during working hours, especially when tackling multiple projects.
She knows there is a better version of herself. A better version that allows her to have more spare time, feel in control of deadlines, and be sought-after by her colleagues.
But she is not quite there yet. She is struggling.
She has a Job to be Done, and she is willing to hire anything that gets her closer to getting it done. It could be…
Whether a different way to name UX or a whole new role, Product Design is becoming more pervasive in startups and technology organizations, given the need companies have to hire designers who are fluent not only in design thinking and human-centered design, but in product thinking as well.
Inspired by a thread from PM Shreyas Doshi, I did an exercise to contrast the nuances between good and great Product Design, in order to pave the way for emergent designers who want to excel at their craft.
Maintaining social distance while learning about design
It’s been more than 6 months since the World Health Organization declared a global outbreak due to COVID-19, leading to people remaining safe at home.
During this time, chances are you nurtured a habit, which is great. Or maybe you spent a lot of time resting or watching films and shows, which is also great.
However, if you’re looking to watch interesting content about design and UX, with substantial knowledge from respected design references, then the following list is for you.
If you’ve ever felt the need to argue against the use…
Imagine you are buying a gift for a friend, but instead of starting with choosing the gift, you first select the container and wrapping paper, then the actual present.
Unless your friend is obsessed with patterns and packaging design, chances are the gift will not be as exciting.
For many years, designing the interface of a product and designing its written content were two separate, waterfall processes.
“Words are easy to change; we can deal with them later”
“We need to focus on the core functionality first, then we add the copy layer”
The division of workflows would then lead…
Ever since the conception of atomic design by Brad Frost in 2013, design systems have become a first-class citizen in the design community, given the considerable advantages these resources provide for teams to ship better products faster.
However, the vast majority of articles and stories underscoring design systems revolve around the implementation aspect:
Although this pool of knowledge empower designers to improve…
Becoming a doctor, one of the riskiest yet most rewarding professions, is anything but a trivial endeavor, as a licensed physician requires at least 10 years of education, passing several medical exams, and a deep knowledge in areas such as anatomy, chemistry, physiology, and biology in order to be ready for the real job.
The design field, on the other hand, paints a different picture.
There is no regulation or institution overseeing our practice, nor official certification that accredits the profession of design. What makes someone a designer is the practice itself.
Designers don’t need a license to exercise their…
For many years, innovation was a game only lone geniuses would play: Da Vinci, Newton, Tesla, Edison. Outliers who revolutionized the world with their craft by working in solo mode.
Today, this is no longer the case. Quality products and services are the result of multidisciplinary teams working in orchestration: designers, developers, product managers, marketers, data analysts. All of them co-creating the solution.
But effective team collaboration can be a tough challenge given the wide variety of working styles, gaps in communication, company culture, and biases people bring to the workplace.
This is where properly executed UX workshops become a…
In August, 1971, a Stanford psychology professor designed a simulated jail environment in the basement of Jordan Hall, where 18 college students would role-play prisoners and guards during 2 weeks.
The hypothesis: witness how people would abuse power when given the proper circumstances.
It was called the Stanford Prison Experiment.
The experiment became widely accepted by the psychology community. It has been cited in hundreds of papers. Films and documentaries used it as inspiration. No one ever questioned the validity of the experiment. No one but Ben Blum.
It was recently discovered that the Stanford Prison Experiment was a deceit…